Video games studio Gambrinous has signed up to be a living wage employer and to support a living wage floor for the wider games sector.
The Financial Services Union (FSU), which represents workers in the games sector, welcomed the decision.
Game Workers Unite Ireland, a branch of the FSU, launched a campaign calling on all profitable games companies to ensure that no worker in their employment earns less than the living wage.
Previous research by the union found that 15% of staff in the sector appeared to be earning less than the living wage.
Colm Larkin, owner of Gambrinous, said he was proud to add his company to the list of game studios committed to supporting the living wage.
"Every person working in games is creative, dedicated and highly skilled and deserves no less," Mr Larkin said.
"I look forward to more Irish studios making the same commitment to the living wage movement," he added.
Gareth Murphy, Head of Industrial Relations and Campaigns at the FSU, described the move by Gambrinous as another important step for those working in the games sector.
"This is a highly profitable and growing sector, and it is important everyone who works in it is able to live and work," Mr Murphy said.
The FSU said that the Government can play its part and ensure that any state support, like the Digital Games Tax Incentive, is linked to minimum conditions like a living wage.
The living wage is different to the minimum wage and is defined as the minimum amount people need to live and take part in Irish society.
Last year, the Government announced plans to introduce a new national living wage to replace the minimum wage by 2026.
It will be phased in over a four-year period and will be set at 60% of the hourly median wage.