Pro Evolution 2010 vs FIFA 10
by Brendan Cole
Both the Pro Evolution and FIFA series have new versions due for release in October: which one should get your Euro?
A little background: I have been an ISS/Pro Evo fan from day one, have owned around half the versions released to date and played all of them. And I’ve gotten rather good at it too. For me (and most people) ISS Pro Evolution 6 - the one with Adriano on the front - was about as close to the perfect football game as seemed humanly possible at the time.
Like many Pro Evolution fans, I have also been hearing for quite some time that the once clunky and dull FIFA has improved dramatically over the last two to three years.
Like many Pro Evolution fans, I have also been feeling for some time that this once all conquering title is on the decline. I found the most recent version (Pro Evolution Soccer 2009) emphasised defence too much and tended to favour formulaic play; a samey ‘move the defence from side to side until there is space, and then shoot’ approach.
Far too similar to basketball without the jumping up and down for my liking.
In my opinion, this trend has not been reversed by the upcoming Pro Evolution Soccer 2010, which previewed at Gamescon.
Pro Evolution: Attacking Play Has Become A Chore
In fact, in the new version the attacking play seems harder than ever. Even if you do manage to get the ball into the box – no mean feat - you will more than likely be surrounded by up five or six defenders. Mickey Harte would be proud - every team defends with the intensity of Tyrone c.2003-2005. But it doesn’t make for good football.
Are there any lazy or incompetent defenders out there? Not really in Pro Evo land...
The lack of space - both teams compress themselves into their half of the pitch in defence - and the overlarge player sprites add up to a defensive snooze. Seasoned Pro Evolution players will be disappointed to learn that the predictability issue the game has not been dealt with. It is far too easy to know what will happen next.
I played against a German chap who had also clearly spent many years nurturing his ISS/Pro Evo skills and the net result was that neither of us could score over three five minute halves (I had to go, but I reckon I woulda had the beating of him if I’d stayed on).
Pretty much straight after trying Pro Evolution, I went onto FIFA and it was impossible to not feel instantly that it is the superior game.
It’s enjoyable, engaging and varied. A thrill instead of an over-congested borefest. In both attack and defence it feels fair but not too predictable and there is enough space for creativity. Passing is superior and, as in the real game you see on the TV, the midfield battle is the decisive area.
A further step in the right direction in FIFA 10 is that it does away with the idea of the player having ‘control’ of the ball at any stage - the ball is never ‘stuck’ to your player as such - making it much more realistic and exciting. The 360 degree ball control - meaning your player can dribble in any direction rather than just go in eight - is another major change from the last version.
Tactically, it is streets ahead with holding midfielders genuinely contributing to running the game. Contrast that to Pro Evo, in which any backwards pass is ‘frowned upon’ and any pass from midfield to defence is almost guaranteed to be punished with an interception.
Maybe Pro Evolution ennui has set in for me and newcomers to the game will still find it enjoyable... but my recommendation for anyone buying from the latest round of football games is to take a chance on FIFA.
FIFA 10 is due for release on 2 October.
Pro Evo 2010 is due for release on 22 October.

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